![]() ![]() The shotgun is a powerful close range weapon with a slow rate of fire. The Pistol can hold 12 bullets in a clip. It is a very weak weapon and is most useful early in the game when it is the only non-melee weapon the player has, though it's also good for use against zombies so as to save ammo for other weapons. The Pistol is the first non-melee weapon the player receives. However, it can also be used as a melee weapon in desperate situations, except in the BFG Edition, where the flashlight is armour-mounted. The Flashlight's primary use is to provide light in the game's dark and moody levels. The only time where the fists are a worthwhile weapon is when the player has a Berserker powerup which allows the player to kill all of the non-boss enemies with a single punch, though as the Berserker powerup restricts the player to only using the fists, this isn't a revolutionary idea. The Fists are a melee weapon that do minimum damage, but because the flashlight can also be used as a melee weapon and does twice the amount of damage, the fists are absolutely worthless except in the BFG Edition. Security codes used to unlock doors and containers are also stored on the PDA. The player primarily interacts with non-player characters through radio transmissions as well as videos and messages downloaded into the player's PDA. (At QuakeCon 2012, John Carmack admitted that this choice was based on performance concerns rather than aesthetic ones.) This forced the player to choose between sight and self-defense, which added to the horror elements in the level design. One of the design decisions that most heightened the tension of gameplay was the player's inability to use the game's flashlight in tandem with any other item or weapon. ![]() Rooms and corridors are rarely well lit and are often strewn with blood stains and corpses. The level design in Doom 3 is primarily centered around building an atmosphere of fear. Many enemies from the previous Doom games return for Doom 3 with new designs while still providing a mix of both ranged and melee attacks to be dealt with by the player. ![]() The player is given a collection of 10 weapons over the course of the game, ranging from conventional shotguns and pistols to experimental and high-power ordinance. The sole objective of each level is simply to survive while also collecting key codes or to trigger events that open locked doors in the player's path. Malcolm Betruger, escapes into Hell, where he transforms into a particularly unpleasant demon known as the Maledict.ĭoom 3, like its predecessors, is a first-person shooter featuring a variety of enemies and weapons. Humanity is saved, and the player character is rescued by Space Marine reinforcements, but the mastermind behind the invasion, Dr. The Soul Cube is then used to kill Hell's mightiest warrior, the Cyberdemon, and seal off the Hellgate the demons were planning to use to invade our reality. The player then teleports back to Mars to learn more of the origins of this hellish invasion. The player eventually fights his way into Hell itself, and once there obtains an artifact called the Soul Cube. The player, a lone space marine, must fight through the base and find a way to stop the demons from attacking Earth. Unfortunately, these experiments end up opening a gateway to Hell, resulting in a catastrophic invasion by demons. However, the primary work at the facility is experimenting with teleportation. The Marine Corps also stations troops on Mars for security and the fact that the UAC ( Union Aerospace Corp) does a lot of unique military testing, including weapons (i.e. A military-industrial corporation has set up a scientific research facility to develop fields such as teleportation, biological research and advanced weapons design. It is told from a first person perspective and takes place on Mars in the year 2145. The story of Doom 3 is basically a remake or re-imagining of the original Doom. Using the award winning " id Tech 4" graphics engine, the game showcased realistic-looking graphics and it was one of the first games to support true surround sound. Professional science fiction writer Matthew Costello was hired to write the plot.ĭoom 3 was known for its groundbreaking technology at the time. The idea was to remake the original game with new elements, high end sounds, better graphics and a compelling story. Overview Doom 3's graphics were groundbreaking for its time.ĭoom 3 started development in 2001 and was released in August of 2004 on the PC, and a year later on the Xbox.
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